Overview:- Estimated achievement difficulty:
6/10 [Achievement Difficulty Rating]- Offline:
36 [1000
]- Approximate amount of time to 1000

:
20-25 Hours [Estimated Time to 100%]- Minimum number of playthroughs needed:
2- Missable achievements:
Yes [See Road Map]- Does difficulty affect achievements:
Yes- Unobtainable/glitched achievements:
NoIntroduction:A police officer, Ben, awakens in hospital after an accident to find the city overrun by zombies! What in the world is going on here? Can the government be relied on? Do any other survivors remain? Ben stumbles upon a doctor named Barbra while struggling through zombie-infested streets. Together, they make their way to Ben's police station, but only more horror awaits them. Can you survive the raging b“y”tes of the zombies? Planned by Jiro Ishii, and developed by Hit-Point, Raging Bytes offers a story-driven plot akin to zombie movies, a bite of horror without excessive gore, attractive characters filled with drama, turn-based battles with strategic depth and diverse scavenging locations. Rise above the undead, shape destinies, and embrace a thrilling adventure!
Playthrough 1: Nightmare Difficulty + Easygoing Survivor (80G) + Score: 1,000,000 (70G) Unfortunately the difficuly achievements do not stack here, so we are in for two full playthroughs of the game. Nightmare difficulty is fairly tough, mostly when you run into bosses, but you're going to be well prepared as we grab every weapon and extra food item for the collectible achievements. Pay special attention to the score achievement for the first half of the game, then once you have that out of the way the rest gets a bit easier as you can grind for levels and items. Make sure you complete all four side-quests for achievements as well as items toward the collectibles list. Once you reach the end of the game, make sure you have a good stock of bullets, as you'll need to have 50 total AFTER killing the final boss. You can choose to get the good or bad ending on this playthrough, just make sure you do the opposite on the next playthrough.
Playthrough 2: Hard DifficultyAll you should have left going into your second playthrough is the achievement for beating the game on Hard, and one of the ending achievements. Make sure at the end of the game you do the opposite from your Nightmare run, but if you forgot by then and end up doing the same one, you can simply hit "Continue" from the menu to be put back before the final boss and try again. Sadly you can not change the difficulty of the game in the menu or through the Memories system, which is why we're stuck with a full second playthrough instead of using some sort of trick after Step 1. Trust me, I tried!
Conclusion:This has got to be the hardest and most unique Kemco game out there. Not only is there no marketplace DLC to purchase to make it easier, AND no in-game store either, I believe it's also the only one with such a large amount of missables, AND it requires two playthroughs. It's also got the coolest aesthetic with the whole zombie apocalypse thing, you need to ration your healing and ammo supplies. It has an interesting melee mechanic. So much going for it. I do wish the difficulty achievements stacked so you only needed one playthrough, but other than that this was a favorite of mine, as far as Kemco releases go.